3D House Front

Game Design + Development Diploma Details - Full Time

  • Duration:
    12 months
  • Theory Lectures:
    4 per week (approx.)
  • Practical Excercises:
    Individual & assignments
  • Qualification:
    Diploma
  • Requirements:
    • Minimum age 17; and
    • completion of a minimum of two grade C GCSEs or equivalent (contact Qantm to check on International Equivalents to GCSEs); or
    • mature age students over 21 years (please provide full CV) 
      • on receipt of suitable evidence, SAE shall seek to admit all prospective students (via special entry) who are considered to have a reasonable chance of success in the programme;
    • Proficiency in English Language (TOEFL, IELTS etc.)

Key Details

  • Foundation training on key areas of game development whilst also allowing specialization areas
  • In-depth exposure to game design + development procedures and outcomes.
  • Additional 'future technology' workshops to train students on upcoming technologies & platforms
  • Generate an extensive library of useable code snippets for future personal and industry projects
  • Close integration and collaboration opportunities with 3D Animation students
  • Training across numerous industry standard development platforms

Course objectives

  • To train students in industry-standard software to a high level
  • To prepare students for work as game, character or level designers
  • To provide a solid grounding on what it takes to become games producers or special effects designers, or for those who wish to develop 3D Game-Engines
  • Prepare students for possible further study

Main topics covered

  • Systems and platforms
  • Development of game environments
  • Programming (Flash, shader, script languages, object orientated, graphics and high level programming)
  • Artificial intelligence
  • Neural networks
  • PlayStation, Nintendo and Gamepark development, 'Homebrew' development

Career Outcomes

Students are prepared through focused training for entry into areas of the games industry, further education, more advanced programming and more.

With a blend of creative talent, a good portfolio and the skills introduced on the Games Programming diploma, students should be able to aim for the following roles:

  • Level designer
  • Environment designer
  • Game programmer - Graphics, Special effects, Shaders, Engine/tools
  • Game designer
  • Game developer
  • 3D asset creator
  • Research and Development
  • Multimedia Developer
  • Interactive Designer

Depending upon the speed of your progression, some areas may require further study / experience after course completion.

Graduates from the Game Design & Development Diploma understand themselves as practically skilled job candidates with skills in:

  • Creativity
  • Portfolio development
  • Project realisation & implementation
  • Time management

Qantm London
297 Kingsland Road
London
E8 4DD
ENGLAND

Tel. +44 (0)845 017 1015
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